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TheGalacticVoid
TheGalacticVoid@lemm.ee
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The vast majority of these “timeless” games seem to come from smaller devs. Minecraft started out indie before being bought out, Terraria is still indie, NMS is a small team etc. They work on those games because they want to, and it makes them enough money to stay satisfied. Games from publicly traded companies are held at gunpoint by their shareholders, so if they don’t keep the money machine printing and they don’t make it print faster and faster, they will face consequences.